CardRush (Uno-style game)
Google PlayA cross-platform card game built on a shared rule engine with deterministic gameplay logic separated from UI.
- Rule engine isolated from rendering
- Shared core for consistent logic
- Platform-specific UI composition
Case Studies
Detailed snapshots of how architecture-first thinking becomes reliable product systems.
Focus Areas
A cross-platform card game built on a shared rule engine with deterministic gameplay logic separated from UI.
A structured daily tracking system designed around deterministic time models and clean domain separation.
A minimalist productivity timer emphasizing pure domain logic and predictable state flows.
Full-stack job aggregation platform with API-first architecture and automated ingestion pipelines.
Let’s build a system that scales beyond the first release.
GitHub
github.com/xinggen-guo